Game developer and artist.
Spoken languages: Hu, En, some Jp
Programming languages: C, C++, D, C#, Java
Mastodon: @ZILtoid1991
Github: https://github.com/ZILtoid1991
I’m a game dev, so I’ll have to at least keep around either a Windows VM or a dual boot system, since Windows is still very popular.
Issue is, a lot of people still using Windows, and Linux pro-audio is still questionable at best (lack of drivers, etc.).
I heard some poisonous mushrooms are very tasty…
Just ban any instance of generative unconsentual generative nudity, AI or not.
I was so heartbroken once I saw the Mastodon handle of Jack Saint (leftist youtuber), only to the last post of his being “I’m moving to BlueSky”. I’m also asked WhiteLeaf (worker coop behind leftist streamers’s stuff) if they thought on starting their own Mastodon or other instance.
https://youtu.be/6fcWOivJ6bs?si=LveofkfTpG7cvnIs
They’re a terrible idea.
There’s still hope, we just need to actively sabotage these SEO hubs. The easiest and safest one would be an SEO site flagger plugin that would hide links to sites predominately featuring SEO garbage.
I was searching for a scripting language to embed into an application, then I got popular programming language comparisons, most of which hailed the functional programming paradigm, which is very bad for games.
Even the plagiarism machine gets plagiarized nowadays…
Elon be like: “What if I got OpenAI’s chatbot and disguised it as mine?”
I don’t really use any other save for following a bunch of Misskey accounts with my Mastodon. However, I was thinking on creating a federated game launcher/gaming-focused social network similar to Steam. Some parts of it would use ActivityPub (especially public stuff like achievements), others XMPP or something similar. Issues are the question of a copy protection system, and an anti-cheat system. Banning pirated copies of the game from official networks is probably easy even with open source tools, and likely not so controversial. Anything more than that would require more complicated setups, such as a lot of proprietary stuff, not to mention are very controversial, especially with gamers. Anti-cheat systems are also a though issue, likely being the responsibility of the developer, and also there’ a lot of controversy with them with kernel-level anti-cheat systems.
The “superintelligence” in question: the same old tech, but with a larger context window, which will make it hallucinate a bit less often.
Also GPU drivers.
If you’re mad at NVidia for their closed-source drivers, then remember that ARM seldom makes their Linux drivers available for free, so you have to either have to deal with absolutely no GPU driver while the CPU does the graphics rendering (might not be a big deal on a NAS though), or with open source drivers that are less capable than the Nouveau drivers and even fiddlier to install. The ARM Mali driver issue is so bad I was legit thinking on a solution to run the Android binary blobs (which at least are available by ripping them off from the Android kernel) on regular Linux, a lot of function call redirects would likely take care of that issue.
ClosedAL
I’m from the generation that used to have sound cards, and I’m very sad about what Creative did to the industry…
If-Else spaghetti with Markov-chains!
Butlerian jihad noises intensifies
My first encounters with it were very rough to say the least. Developers getting used to the jankiness of the graphical user interface (if they had one), was commonplace, and often I was pulling my hair when I was forced to use older versions of Blender and similar productivity software, and any suggestions for UI improvements were met with massive resistance from the developers, due to wanting to avoid “spoonfeeding”, and “not introducing users to write their own shell scripts, thus making them lazy and never discovering its feature of automating complex tasks”.
However, this changed when I started to get into drawing and downloaded Krita. It showed me that open source software doesn’t have to be an absolute nighmare to use, and not hiding handy but less-commonly used features behind a barely documented CLI. Even Blender became more usable in my experience than many more expensive 3D rendering software.
Ow lad he’s coming