I get your point, I agree to some extent.
I don’t know much about MMO, but given your example of in-game situations, there are cases of moderators/admin treating you unfairly because of a misunderstanding, or because they “don’t like you”. Or other cases where you are locked out of a MMO because you were flagged as an abuser, and you need to jump hoops, to prove yourself, and get your account unfrozen.
So I would argue that in this case, nothing is bulletproof of “bugs” or “abuse”, and it is not a black or white situation.
However, it is true that we need a balance between automatic system parsing bazingas of datas everyday, and humans having authority on the outcome, when needed. Harder to know where to draw the line.
I don’t really understand your point. The scope of this conversation is not about cloud shopping, but trying to find the middle ground in trust-less environments. This is why I specified that this is an oversimplification, and not a real world example.
Take IPFS for example https://www.scaleway.com/en/blog/ipfs-the-real-web3-explained/
The data on the network can not be modified and tampered with, and nothing is encrypted. This answers the problem of “questionable content”. You are not responsible of its uptime, and you are not even required to host the data yourself.